Okay, I'm making this quick post to address some stuff, nothing "serious" but just technical issues that prevented me from doing stuff I said I would do.
I'm too tired to write a concrete news post so here's a list of all the things that happened from november to january regarding everything ACT 0
-I said that Preview 2 would come out in December which ended up not happening.
-Preview 2's estimated release was possible if no technical difficulties were present
-Technical difficulties were present
-One of the main plugins I used randomly stopped working on Godot 3.5
-Game needed porting from Godot 3.5 to 4.2
-Porting caused my save file system to break completely, needing a COMPLETE REWORK (still being worked on)
-While this was happening important gameplay mechanics were either missing or not yet implemented.
-All of these things combined caused me to announce that Preview 2 wasn't coming out in december and that it was just gonna be shadowdropped
-It is January 14th 6:00am
-Porting is close to being finished and regular development can go through as (not but almost) planned.
As I am writing this my break ends tomorrow and I have 6 day school weeks now! Shit!